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The renders of my Houdini Vellum tutorials in 3D Artist mag.
Resources: https://scivfx.artstation.com/pages/resources
#131: Rig an umbrella with Vellum: Learn how to utilise Vellum tools to create a versatile dynamic umbrella asset, rather than using a traditional rig.
#132: Use Vellum for arbitrary objects: Learn how to use Vellum for objects other than cloth: noodles, rigid body, inflated balloon. (yepp, pseudo rigid body in Vellum, details later...)
Please follow me to be informed when I share my visualization videos I've mentioned there. Here is the sciVfx collection:
https://scivfx.wordpress.com/list/selection/

Vellumbrella (#131) | Noodles crash test lab (#132): noodles(hair), rigid body(pseudo), inflated balloon(pffff) & simulation forces visualizations (Predator mode)

Vellumbrella (#131) | Noodles crash test lab (#132): noodles(hair), rigid body(pseudo), inflated balloon(pffff) & simulation forces visualizations (Predator mode)

A screenshot from the first tutorial

A screenshot from the first tutorial

A screenshot from the second tutorial

A screenshot from the second tutorial

Dummy noodles - No real noodles were harmed  (it's slow to compute proper/not too noisy sss with Mantra, so this is a simplified shader)

Dummy noodles - No real noodles were harmed (it's slow to compute proper/not too noisy sss with Mantra, so this is a simplified shader)